MIT Game Lab demos open-source engine to explain relativity

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MIT Game Lab

The MIT Game Lab has produced a new game that researchers hope will make relativity a little more accessible as players gather objects at near simulated lightspeed with increasingly trippy side effects.

The game, A Slower Speed of Light, is available as a free Mac and Windows download, and the source code to the physics engine is targeted to be open sourced in early 2013.

Here’s the game’s trailer:

The basic mechanic is simple enough: In a first-person environment, the player gathers various items scattered across the landscape. The more items that are collected, the lower the universe’s speed of light becomes, meaning color shifts and physical distortions start to appear.

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The Inside the hive blog is your one-stop source for local innovation news featuring voices from the start-up, venture, and research communities. Reach us at hive@boston.com.

Michael Morisy is your editor, curator, and reporter on all things innovative and startup in Boston and beyond. He’s blown a SXSW talk, been threatened with jail for his own startup, and exchanged enough useless business cards to rebuild the rain forest. Now he wants to share your stories of creating the next insanely great business.
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